Enchanted Portable Tent v2.21 by Khettienna

Official Source 1: http://tesalliance.org/forums/index.php?/files/file/635-enchanted-portable-tent/
Official Source 2: http://www.tesnexus.com/downloads/file.php?id=28748

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DESCRIPTION
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In Anvil, a young mage is recovering from being fired.  Originally hired by Lady Umbranox to keep tabs on her wayward Count, Mae Scryus was downsized when the Count became completely untrackable.  She's decided to set up a magical supply shop in Anvil, but she needs a healthy supply of septims to afford the real estate; so, meanwhile, you can find her in The Count's Arms and browse her wares.

Mae has a particularly special item on offer, but she won't part with it to just anyone - the buyer has to be someone she likes, and someone skilled enough in Alteration to handle the enchanted portable tent she created during her previous travels.  And, of course, the buyer has to be able to afford her price tag of 10,000 septims.

An adventurer of discerning taste would find this an incredible bargain.  This isn't a quaint or rustic camping tent, no - this is a luxurious portable abode, fully furnished in gilt-edged woods and lush fabrics.  There's a four-poster canopy bed, oodles of safe storage, and all of the amenities required by today's magician on the go.  Nowhere to put those dozens of daggers?  The magically miniaturized & customizable storage will help you handle the clutter.  Overloaded with ingredients and out of your favorite potions?  An alchemy lab and ingredient storage is included for just such emergencies.  A custom rack will display your staves gorgeously.  The sitting area is fantastic for meditation, spell study, or just lounging.  The mage-crafted braziers and votives are specially designed to keep you warm without setting your tent ablaze.  The finicky magician can change the color theme of the tent, choosing from one of fifteen vivid gem- or metal-inspired tones.  Even the Luggage (Cobl only) will dress itself up, so as not to be self-conscious amidst all the other fine furnishings!


HOW TO USE YOUR TENT:

From your inventory, drop the Enchanted Tent Materials on the ground.  The extra bit of material protruding from the fold is the side where the front door to your tent will be.  Once it has been positioned satisfactorily, activate it; take a quick step back, and POOF! Your tent will appear!

To take down your tent, or to pick up the Enchanted Tent Materials without setting up your tent, simply activate the tent or the materials while sneaking.

To change the color theme of your tent:
Hold down the left ALT key while clicking on the tent from your inventory, or!
Hold down the left ALT key while activating the tent materials on the ground, or!
Just press the handy "Change Color Theme" switch in the tent, affixed low on the center post. (Recommended.)
Available colors: Amethyst, Blue Topaz, Bronze, Citrine, Emerald, Garnet, Gold, Hematite, Onyx, Pearl, Rose Quartz, Ruby, Sapphire, Tourmaline, and Turquoise.
*A new color theme has been added to match the the interior of Star's Rest as well.

By default, the tent is stocked with shelves lined with miniature chests.  Each shelf unit can be traded in for an empty shelf, a shelf with normal-sized chests, or an armoire via the "Customize Storage" switch, located just beneath the "Change Color" switch on the center post.  Your belongings are safe - if you forget to remove them before switching storage types, just switch back, and everything will still be there.  Feel free to milk this feature for "hidden" storage.

A map marker will automatically appear at your tent's location when you enter it after setting it up in a new place.

If you lose your Enchanted Tent Materials, go see Mae, and ask her very nicely to help you recover them.  Bring more septims.  Of course, if you didn't acquire your tent in a respectable fashion, she will probably not offer to help you.


OTHER NOTES:

You cannot use your tent indoors, in an Oblivion plane, while in combat, or in certain other dangerous or unstable places.

Non-Cobl users can bypass the menu of the automated ingredient storage shelf by holding the left SHIFT key while activating it.

When you emerge from your tent or fast travel to its map marker, you will be in just the same spot you were when you entered the tent - avoid entering the tent while sunk into the ground or stuck inside objects.

Path grids have been added to the tent's interior.  While some rare companions cannot follow you directly into your tent, most will, and most will also teleport inside if you've set the tent as their home marker, and should have no trouble getting around.  The bed sleeps two.

Changing the color theme of your tent does not change its contents.  Your belongings are safe.

All containers except the Wastebasket and the Grinder (Cobl only) are safe for storage.

All Natural and See You Sleep support are included in the main download.  Also included is a patch for those who would prefer to hold the left SHIFT key instead of sneak to pick up their tent.

All meshes have been pyffi'd for best performance, all resources have unique file paths, and all plugins have been cleaned with TES4Edit for best compatibility.

New this version:
--Containers and lights now have proper sounds assigned, if they didn't already.
--Now when you exit your tent, you will land facing away from the door instead of towards it.  Logic!


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REQUIREMENTS
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Requires the latest official Oblivion patch (1.2.0.416).
Requires OBSE v0018 or higher.

Your character must be either:
Charming, a Journeyman or better at Alteration, and have 10,000 septims; or,
Sneaky, comfortable with grand larceny, and tricksy with a lockpick.


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INSTALLATION
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This package contains alternate/optional files, and is structured as a BAIN-friendly archive to be installed manually or with Wrye Bash.  Other mod managers such as NMM cannot install this package correctly; however, you may re-structure the package yourself for use with your manager if you do not wish to install the mod manually.  The "Download With Manager" button at Nexus has been disabled to prevent installation errors.

Manual Installation:
1) Use 7zip to extract the archive you downloaded to a temporary location.
2) Copy the contents of the "Core Files (Required)" folder to your ..Oblivion\Data folder.  Click "Yes" to overwrite, if prompted.
3) If you have Cobl, copy the contents of the "Alt Plugin - Cobl Version" folder to your ..Oblivion\Data folder.  You will be using this plugin instead of the one in the "Core Files (Required)" folder.  Click "Yes" to overwrite, if prompted.
4) If you have All Natural, copy the contents of the "All Natural Support" folder to your ..Oblivion\Data folder.  Click "Yes" to overwrite, if prompted.
5) If you have See You Sleep, copy the contents of the "See You Sleep Support" folder to your ..Oblivion\Data folder.  Click "Yes" to overwrite, if prompted.
6) If you want to hold the left SHIFT key instead of sneaking to pick up your tent, copy the contents of the "Alt Hotkey Patch" folder to your ..Oblivion\Data folder.  Click "Yes" to overwrite, if prompted.
7) Activate the plugin(s) in the launcher of your choice.

Notes for Updaters:
Move all your stuff and your character out of the tent before updating from any previous version, just to be safe.  If you are updating from a version older than 2.0, or if you were experiencing any trouble with the tent with any prior version, make a clean save and fully uninstall the old version before installing this one.

Load order goes like this:
P1DseeYouSleep.esp
Enchanted Portable Tent.esp
--All Enchanted Portable Tent patches--

Bash users can merge the Alt Hotkey and See You Sleep patches into their Bashed Patch and de-activate them, if desired.

Please don't ask me how to install mods.  Here is a guide:  http://sites.google.com/site/khettienna/mod-user-guides/how-to-install-mods


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COMPATIBILITY, BUGS, & TROUBLESHOOTING
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Tent Materials & inventory icon may not change color right away if you have changed the color theme via the inventory menu instead of using the control buttons in the tent.  They will update next time you reload the game, or put up/take down your tent.  This appears to be a scripting limitation, is purely cosmetic, and will not affect gameplay in any way.

If you load your game while your character is standing right in front of your tent, it may be the wrong color for the first second.  Again, this is a scripting limitation, is purely cosmetic, and will not affect gameplay in any way.

The Vanishing Tent Phenomenon is FIXED.  If your tent vanishes, make a clean save and try again.  If the issue persists after a proper clean save, please let me know, and provide a LOT of details.

Mod Troubleshooting Guide:  http://sites.google.com/site/khettienna/mod-user-guides/mod-use-troubleshooting
I wrote this guide to help you troubleshoot mod problems, because I prefer to spend my time other ways.  Please respect that, and use the guide before asking for help.  If the solution isn't in the guide, I'm happy to lend a hand.  The fastest way to get help is to leave a comment on this mod's download page at TESNexus (linked at the top), or message me (Khettienna) privately at TESAlliance, Nexus, or the official Bethsoft Forums.


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CREDITS
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Thanks to/for, in no particular order:

--Bond123 for his Bond's Big Portable Tent mod, which was the inspiration for this mod
--Treleth for his original Pitchable Tent mod, which was the inspiration for Bond's Big Portable Tent
--DaMage, for fixing the tent's exterior UV mapping
--Meo's Ayleid Clutter (globe, original texture)
--Lady Li's Carpets (gold circle rug mesh & original texture)
--Phitt's Bravil Sea Domes (bed, mesh & original texture)
--Xiamara's Sofas & Chairs + Pillows (meshes)
--Zimnel (sofa & chair original texture)
--Phoenix Amon's Ingredient Storage Shelf (original mesh & script)
--Loth's Better Weapon Racks (staff rack, original mesh)
--Qarl's Texture Pack 3 (wood detail original texture)
--the OBSE team
--the Cobl team
--XMarksTheSpot's IllumAnimation Tool (used to animate all the light fixtures)


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PERMISSIONS
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You may re-use any of this mod's content in your own Oblivion mods, as long as you don't charge money for it, you credit me for my work, and you credit anyone I credited for their work.

You may share this mod freely, as long as you don't charge money for it, and you include my original Readme.

Please enjoy.  =)